![clickteam fusion 2.5 free tutorial clickteam fusion 2.5 free tutorial](https://solutions-assets.sftcdn.net/uploads/00000003469.jpg)
In the next dialog prompt, we want to detect the mouse is over the PLUS sign so click on the plus sign and click OK. Insert a new condition, right-click on the Keyboard & Mouse object and select Mouse > Check for Mouse Pointer over Object So our player can choose what speed to throw the object at the boxes. We dropped in a PLUS (+) sign and a MINUS (-) sign, we will have it so that when our player clicks on PLUS, it will increase the speed the object is throw and when they click the MINUS it will decrease the speed. Now, let's make our ' Speed Meter' we inserted work with our game. Just in case you are wondering what the event should look like, here it is (line 6) We will use this for aiming when we shoot our object, it will aim towards the hidden object under our mouse. So basically, always set the red square to the position under our mouse. This event is saying “Always > Set position to Xmouse,Ymouse”. In the same condition, right-click on the same tile and select Position > Set Y Co-ordinate.
![clickteam fusion 2.5 free tutorial clickteam fusion 2.5 free tutorial](https://www.clickteam.com/wp-content/uploads/cf25-ss-4.jpg)
Once inserted, hover over to the Detector object (little red square icon), right-click and select Position > Set X Co-ordinate. Insert a new condition, right-click on the ' Special' object (the first icon – cogs) and select Always. We are going to perform a bit of magic with that too. Remember that 'Detector' object we placed in earlier? (The Little Red Square). Repeat this for the crate, like this image. Once inserted, hover over to Ken, right-click and insert Movement > Stop. Insert a new condition, right-click on Ken and select Collisions > Another Object and select the Crate object. We need to assign a Movement > Stop to both Ken and the Box. We also need to tell Clickteam Fusion 2.5 if Ken collides with a box, stop. Collision with Backdrop and Collision with another Ken. Insert a new condition, right-click on ' Ken' our player, and repeat the above 2 steps for Ken. Let's continue and make our game come to life. We have done this in just 2 simple events. If you run your game at this point, you will see the boxes now stack on top of each other and don't fall through the ground. On this condition line, again, go to crate and Movement > Stop. Insert a new condition and select Collisions > Another Object and select Crate. Once you've done that, we need to do the same for if a Crate collides with another Crate. Once you've inserted this condition, scroll along the line until you reach the Crate icon, right-click and select Movement > Stop. So we're telling Clickteam Fusion 2.5 if our Crate collides with a backdrop (such as the ground) then we need to tell it to stop the crate. Remember we set our 'Ground' to a Backdrop. Insert a new condition, right-click on the Crate.
![clickteam fusion 2.5 free tutorial clickteam fusion 2.5 free tutorial](https://www.clickteam.com/wp-content/uploads/cf25-ss-5.jpg)
The first thing we should setup is collisions and collision detection. Once in the event editor, we need to create some events to make our game work the way we want it to. Some free some paid, all worth checking out.All Boxed Up Tutorial - Guide 4. To begin as part of this community start at, our community is very well known for superb help and support!ģ.Our new Clickstore provides alot of new objects, examples, and resources for new users. Sign up for Click community, Clickteam is proud to be part of the birthplace if one of the oldest Indie game communites around the "Click Community" responsbile for providing games and developers making some really cool games, all of the getting there start with Clickteam like Derek Yu, Mark Pay or Boss Baddie Studios and games like Five Nights at Freddy's, Pocket Ninjas, Angry Video game nerd adventures etc. Don't make that minute longer then need be!Ģ. Fusion in some ways is like Othello a minute to learn. Once installed do the Tutorials that show up on the welcome screen under Get Started, DO THIS!!! It will teach you the basics rapidly.
![clickteam fusion 2.5 free tutorial clickteam fusion 2.5 free tutorial](https://www.50gameslike.com/game_images/styled/c/clickteam_fusion_25/clickteam_fusion_25_logo.jpg)
Welcome to Fusion! For all our new friends, consider this information when getting started.ġ.